HARDWARE_PROFILE
SYS_REF_H_024

Humanoid_Class

reference morphology for bipedal manipulation. heavily over-actuated design for exploring complex kinematic spaces and unstructured environments.

01 // 24-DOF Kinematic Map

Neck2 DOF (Pitch, Yaw)
Arms (L/R)5 DOF x 2
Torso2 DOF (Roll, Pitch)
Legs (L/R)5 DOF x 2
TOTAL_MASS: 45.2KG
HEIGHT: 1.65M
KINEMATIC_CHAIN_RENDER

02 // Actuator Specs

QUASI_DIRECT_DRIVE
Class A (Hips, Knees)
TORQUE120 Nm
RATIO8:1
THERMAL85°C Peak
Class B (Shoulders, Ankles)
TORQUE45 Nm
RATIO6:1
THERMAL75°C Peak
Class C (Wrists, Neck)
TORQUE12 Nm
RATIO4:1
THERMAL60°C Peak

03 // Gait Manifolds

ZERO_MOMENT_POINT

robust bipedal locomotion requires maintaining the system's state within a viabilty kernel. the learned policies project latent actions into this high-dimensional stability manifold.

COM_PROJECTION
Max Lateral Disturbance
18.5 N·s
Recovery Time
450 ms